#pragma once

#include <fmod.h>
#include <fmod.hpp>
#pragma comment(lib,"Fmodex_vc.lib")

#include "LostVector.h"

class Sound
{
private:
	FMOD::System* fmod;
	LostVector<FMOD::Sound*> sound;
	LostVector<FMOD::Sound*> music;
	FMOD::Channel* channel;
private:
	bool musicPlaying;
public:
	Sound();
	~Sound();
public:
	void PlayMusic(int ID);
	void ToggleStream();
	void PlaySound(int ID);
};